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Feasibility, Enjoyment, and Language Comprehension Impact of a Tablet- and GameFlow-Based Story-Listening Game for Kindergarteners: Methodological and Mixed Methods Study

Feasibility, Enjoyment, and Language Comprehension Impact of a Tablet- and GameFlow-Based Story-Listening Game for Kindergarteners: Methodological and Mixed Methods Study

Consider the studies by Van Herck et al [49], Vanden Bempt et al [55], and Verwimp et al [60] for a more detailed description of the screening tasks, procedures, and participant selection. All the selected participants were in their third year of kindergarten, Flemish monolingual Dutch speaking, born in 2013, and had a schooling period of minimally 20 months.

Femke Vanden Bempt, Maria Economou, Ward Dehairs, Maaike Vandermosten, Jan Wouters, Pol Ghesquière, Jolijn Vanderauwera

JMIR Serious Games 2022;10(1):e34698